{
  "name": "Balatro",
  "icon": "https://bb10repo.whytofly.de/img/bb10-balatro.png",
  "category": "Games",
  "type": "bar",
  "author": "Original game: LocalThunk / Playstack. BB10 launcher: whytofly (via love2d 11.5).",
  "homepage": "https://www.playbalatro.com/",
  "screenshots": [
    "https://bb10repo.whytofly.de/img/screenshots/bb10-balatro/01-title.png",
    "https://bb10repo.whytofly.de/img/screenshots/bb10-balatro/02-tutorial.png",
    "https://bb10repo.whytofly.de/img/screenshots/bb10-balatro/03-blind-select.png",
    "https://bb10repo.whytofly.de/img/screenshots/bb10-balatro/04-gameplay.png",
    "https://bb10repo.whytofly.de/img/screenshots/bb10-balatro/05-shop.png"
  ],
  "description": "Balatro — the poker-roguelike where every joker and tarot card breaks the rules of poker in a different way. This package ships the LOVE2D 11.5 runtime cross-compiled for QNX/BB10. It does NOT include the game itself; you must supply your own legally-acquired balatro.love file.\n\n— HOW TO USE —\n\n1. Get balatro.love (e.g. extract it from your Steam install or buy / download wherever you legitimately own the game) and copy it to:\n     /accounts/1000/shared/documents/balatro.love\n   You can do this with Total Commander (also in this repo), BBDT, SCP, USB Mass Storage, or the Files app.\n\n2. Launch Balatro from the home screen. On first run it will create:\n     /accounts/1000/shared/documents/qnx_balatro.cfg\n   with default performance settings tuned for BB10.\n\n3. (Optional) Edit qnx_balatro.cfg with any text editor and restart the app to apply.\n\n— CONFIG OPTIONS (qnx_balatro.cfg) —\n\n• canvas_size — internal render width in pixels.\n    0 = native resolution (sharpest).\n    Try 480 or 360 for older devices: GPU runs faster, image is blurrier.\n\n• simple_shaders — 0 = original Balatro shaders, 1 = simplified pass-throughs (faster).\n    Default 1.\n\n• reduce_motion — 0 = full card wiggle / tilt animations, 1 = dampened.\n    Default 0. Turn on if animations feel choppy.\n\n• mobile_ui — 0 = desktop hit-targets, 1 = larger mobile-friendly touch targets.\n    Default 1.\n\n• card_scale — multiplier for card size on screen. 1.0 = default, 1.1 = 10% larger.\n    Default 1.1.\n\n• fps_cap — 0 = uncapped, otherwise a target framerate (30, 60).\n    Default 0.\n\n• shadows — 0 = card shadows off (faster), 1 = on.\n    Default 0.\n\n— TROUBLESHOOTING —\n\nIf the app exits immediately, the runtime logs to:\n  /accounts/1000/shared/documents/love_debug.txt\n— check for 'game not found' (your balatro.love isn't where it expects) or shader compile errors.\n\nAll credit and copyright for Balatro belongs to LocalThunk and Playstack. This package only provides the runtime — it does not bundle, distribute, or modify the game.",
  "history": [
    {
      "version": "1.0",
      "released": "2026-05-25",
      "changes": "- Initial release: ships love2d 11.5 runtime cross-compiled for QNX/BB10\n- Expects user-supplied /accounts/1000/shared/documents/balatro.love\n- BB10-specific perf config at /accounts/1000/shared/documents/qnx_balatro.cfg\n- Mobile UI defaults: larger touch targets, 1.1x card scale, simplified shaders"
    }
  ]
}
